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Players · Step

Reset attribute

Put a player's base value for an attribute back to the game's normal value.

Basic plan m.player.reset_attribute

In a flow

“When a player leaves a region → Reset attribute minecraft:scale.”

When a player leaves a region → Reset attribute minecraft:scale.

What it does

Put a player's base value for an attribute back to the game's normal value. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: put a player's base value for an attribute back to the game's normal value.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Players

Wires and sockets · Data values · Plans