Players · Step
Set arrows in body
Set how many arrows look stuck in a player. 0 pulls them all out.
m.player.set_arrows
In a flow
“When a player respawns → Set arrows in body to 0.”
When a player respawns → Set arrows in body to 0.
What it does
Set how many arrows look stuck in a player. 0 pulls them all out. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.
When to use it
Use it when the flow needs to: set how many arrows look stuck in a player. 0 pulls them all out.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Arrows Number
-
How many arrows are stuck in them, from 0 to 100.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 0.
Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more