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Timers · Step

Run a flow later

Run another flow after some ticks, for the same player, while this flow carries straight on.

Basic plan m.timer.later

In a flow

“When a player joins → Run a flow later: daily_tip after 1200 ticks.”

When a player joins → Run a flow later: daily_tip after 1200 ticks.

What it does

Run another flow after some ticks, for the same player, while this flow carries straight on. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Timers in the palette.

When to use it

Use it when timing matters: run another flow after some ticks, for the same player, while this flow carries straight on.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Flow Text

The id of the flow to run, like daily_reward. It runs for the same player.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, the step runs without it.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

After Number

How long to wait first. 20 ticks are one second.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 100.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Timer Text

A name for this timer, so Stop a timer can find it, like arena_clock.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses timer.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Timers

Wires and sockets · Data values · Plans