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Players · Step

Set health

Set a player's health to an exact number of half hearts, up to their max health.

Basic plan m.player.set_health

In a flow

“When a player enters a region → Set health to 10.”

When a player enters a region → Set health to 10.

What it does

Set a player's health to an exact number of half hearts, up to their max health. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: set a player's health to an exact number of half hearts, up to their max health.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Health Number

Their health after this, in half hearts. It never goes above their max.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 20.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Players

Wires and sockets · Data values · Plans