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Commands · Step

Start a cooldown

Put a player on a named cooldown for some seconds, starting over if they already were.

Basic plan m.cmd.cooldown_set

In a flow

“When a player uses /kit → Start a cooldown named kit for 600 seconds.”

When a player uses /kit → Start a cooldown named kit for 600 seconds.

What it does

Put a player on a named cooldown for some seconds, starting over if they already were. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Commands in the palette.

When to use it

Use it when the flow needs to: put a player on a named cooldown for some seconds, starting over if they already were.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Cooldown Text

Which cooldown, like daily or kit. Each name keeps its own time per player. Letters, numbers, - and _.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses command.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Seconds Number

How long, from 1 second to 30 days.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 60.

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Often next

Related in Commands

Wires and sockets · Data values · Plans