Commands · Step
Start a cooldown
Put a player on a named cooldown for some seconds, starting over if they already were.
m.cmd.cooldown_set
In a flow
“When a player uses /kit → Start a cooldown named kit for 600 seconds.”
When a player uses /kit → Start a cooldown named kit for 600 seconds.
What it does
Put a player on a named cooldown for some seconds, starting over if they already were. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Commands in the palette.
When to use it
Use it when the flow needs to: put a player on a named cooldown for some seconds, starting over if they already were.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Cooldown Text
-
Which cooldown, like daily or kit. Each name keeps its own time per player. Letters, numbers, - and _.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses command.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
- Seconds Number
-
How long, from 1 second to 30 days.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 60.
Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more