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Starts when · Starts a flow

When a raid ends

Starts when a village raid finishes, won or lost.

Basic plan m.on.raid_finish

In a flow

“When a raid ends, the steps wired after it run.”

When raid finish → Broadcast {trigger.world}

What it does

Starts when a village raid finishes, won or lost. It starts a flow, and gives the steps after it values about what happened. It gives 1 value later steps can use. Find it under Starts when in the palette.

When to use it

Use it to start a flow when a raid ends.

When not to

If the flow should start from a click or a command instead, pick that trigger: a flow has exactly one.

Typical wiring

Values it gives

World Text

The world of the raid finish. e.g. world

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Often next

Related in Starts when

Wires and sockets · Data values · Plans