Starts when · Starts a flow
When a raid ends
Starts when a village raid finishes, won or lost.
m.on.raid_finish
In a flow
“When a raid ends, the steps wired after it run.”
When raid finish → Broadcast {trigger.world}
What it does
Starts when a village raid finishes, won or lost. It starts a flow, and gives the steps after it values about what happened. It gives 1 value later steps can use. Find it under Starts when in the palette.
When to use it
Use it to start a flow when a raid ends.
When not to
If the flow should start from a click or a command instead, pick that trigger: a flow has exactly one.
Typical wiring
Values it gives
- World Text
-
The world of the raid finish. e.g. world
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more