Permissions & ranks · Value
Permissions given to a player
The permission nodes set on a player directly, not through their groups, and how many.
m.perms.permissions
In a flow
“When a player uses a command → Answer: You have {node.p.count} personal permissions.”
When a player uses a command → Answer: You have {node.p.count} personal permissions.
What it does
The permission nodes set on a player directly, not through their groups, and how many. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Permissions & ranks in the palette.
When to use it
Use it when the flow needs to: the permission nodes set on a player directly, not through their groups, and how many.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
Values it gives
- Nodes list:text
-
The nodes set on them. e.g. lynk.vip, lynk.fly
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toCreate pollPoll with resultsAdd onboarding questionAdd to listAdd up timesAutoMod: add or remove allowed wordsAutoMod: add or remove wordsAutoMod: block wordsand 90 more
- Count Number
-
How many. e.g. 2
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more