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Empty a menu slot

Take the button out of one slot of an open menu.

Basic plan m.menu.clear_slot

In a flow

“When a player clicks a menu slot → Empty a menu slot 13.”

When a player clicks a menu slot → Empty a menu slot 13.

What it does

Take the button out of one slot of an open menu. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Menus in the palette.

When to use it

Use it when the flow needs to: take the button out of one slot of an open menu.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Slot Number

Which slot, from 0 (top left) along each row. A 3 row menu ends at 26.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 13.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Menus

Wires and sockets · Data values · Plans