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Entities & mobs · Step

Put an item in a frame

Show an item in an item frame, or empty it by leaving the item out.

Basic plan m.entity.set_frame_item

In a flow

“When a player right-clicks an item frame → Put an item in a frame: a map.”

When a player right-clicks an item frame → Put an item in a frame: a map.

What it does

Show an item in an item frame, or empty it by leaving the item out. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Entities & mobs in the palette.

When to use it

Use it when the flow needs to: show an item in an item frame, or empty it by leaving the item out.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Entity Entity

The item frame: wire one in, like Entity from Spawn an item frame.

What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie

If it's empty: Optional. Left empty and unwired, the step runs without it.

Item Item

What to show. Leave unwired to empty the frame.

What goes there: Type it in the side panel, or wire in an item. e.g. 3× Diamond

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Entities & mobs

Wires and sockets · Data values · Plans