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Server & admin · Step

Ban a player

Ban a player by name until someone pardons them. If they are online they are kicked with the reason.

Basic plan m.server.ban

In a flow

“When a player triggers the cheat alarm → Ban them: Flying hacks.”

When a player triggers the cheat alarm → Ban them: Flying hacks.

What it does

Ban a player by name until someone pardons them. If they are online they are kicked with the reason. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Server & admin in the palette.

When to use it

Use it when the flow changes the server itself: ban a player by name until someone pardons them. If they are online they are kicked with the reason.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player (online or not)

Who: wire a player in, like Player from Find player, or type a name. A player who is offline works too. Only a name is banned, never an address.

What goes there: Type it in the side panel, or wire in a player, online or not. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Reason Text

Why, shown on the ban screen and in /banlist. Plain text, with variables.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses Banned by staff..

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Server & admin

Wires and sockets · Data values · Plans