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Menus · Step

Set a carry value

Set one carry value of a player's open menu, for the click flows and for buttons that show it.

Basic plan m.menu.carry_set

In a flow

“When a player clicks a menu slot → Set a carry value price to {trigger.price}.”

When a player clicks a menu slot → Set a carry value price to {trigger.price}.

What it does

Set one carry value of a player's open menu, for the click flows and for buttons that show it. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Menus in the palette.

When to use it

Use it when the flow needs to: set one carry value of a player's open menu, for the click flows and for buttons that show it.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Name Text

Which carry value, like price. Lower case letters, numbers and _.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses price.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Value Text

What to set it to. Variables allowed.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses 50.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Menus

Wires and sockets · Data values · Plans