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Scoreboards & teams · Step

Remove boss bar

Take a boss bar away for good, off every player's screen.

Basic plan m.bossbar.remove

In a flow

“When the event ends → Remove boss bar: event.”

When the event ends → Remove boss bar: event.

What it does

Take a boss bar away for good, off every player's screen. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Scoreboards & teams in the palette.

When to use it

Use it when the flow needs to: take a boss bar away for good, off every player's screen.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Bar Text

The boss bar's name, so later steps can change it, like event or countdown.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses event.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Scoreboards & teams

Wires and sockets · Data values · Plans