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Chat & text · Step

Slow a player's chat

Make one player wait some seconds between chat messages. Players with elementium.chat.bypass are never slowed.

Basic plan m.chat.slow_player

In a flow

“When a player uses a command → Slow a player's chat: 10 seconds.”

When a player uses a command → Slow a player's chat: 10 seconds.

What it does

Make one player wait some seconds between chat messages. Players with elementium.chat.bypass are never slowed. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Chat & text in the palette.

When to use it

Use it when the flow needs to: make one player wait some seconds between chat messages. Players with elementium.chat.bypass are never slowed.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Seconds Number

Wait between their messages. 0 uses the server's setting.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 5.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Chat & text

Wires and sockets · Data values · Plans