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Logic · Step

Player item group cooldown: set cooldown

Changes the player item group cooldown's cooldown before the server goes on with it. Paper: the cooldown of the material in ticks. Only before any Wait.

Basic plan m.on.player_item_group_cooldown.set_cooldown

In a flow

“When an item type goes on cooldown → Player item group cooldown: set cooldown → Done”

When an item type goes on cooldown → Player item group cooldown: set cooldown → Done

What it does

Changes the player item group cooldown's cooldown before the server goes on with it. Paper: the cooldown of the material in ticks. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.

When to use it

Use it to decide what happens next: changes the player item group cooldown's cooldown before the server goes on with it. Paper: the cooldown of the material in ticks. Only before any Wait.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Cooldown Number

The player item group cooldown's new cooldown.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 0.

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Often next

Related in Logic

Wires and sockets · Data values · Plans