Menus · Step
Empty the menu
Take every button out of an open menu, ready to be filled again.
m.menu.clear_all
In a flow
“When a player clicks a menu slot → Empty the menu → add the new buttons.”
When a player clicks a menu slot → Empty the menu → add the new buttons.
What it does
Take every button out of an open menu, ready to be filled again. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Menus in the palette.
When to use it
Use it when the flow needs to: take every button out of an open menu, ready to be filled again.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.