Players · Step
Set level
Set a player's experience level to an exact number, with an empty bar.
m.player.set_level
In a flow
“When a player uses a command → Set level to 30 → Answer: Ready to enchant.”
When a player uses a command → Set level to 30 → Answer: Ready to enchant.
What it does
Set a player's experience level to an exact number, with an empty bar. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.
When to use it
Use it when the flow needs to: set a player's experience level to an exact number, with an empty bar.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Level Number
-
Their experience level after this.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 0.
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