Elementium Sign in
Contents

Chat & text · Step

Broadcast to a world

Send a chat message only the players in one world see.

Basic plan m.chat.broadcast_world

In a flow

“When a player enters a region → Broadcast to a world: world_nether, <red>Something stirs.”

When a player enters a region → Broadcast to a world: world_nether, <red>Something stirs.

What it does

Send a chat message only the players in one world see. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Chat & text in the palette.

When to use it

Use it when the flow needs to: send a chat message only the players in one world see.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

World Text

The world's name, like world_nether. Variables allowed.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses world.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Message Text

What everyone in that world sees. Variables allowed; MiniMessage tags like <gold> work.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses <gray>Night falls....

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Chat & text

Wires and sockets · Data values · Plans