World & blocks · Value
World difficulty
A world's difficulty as a word and a number: peaceful is 0, easy 1, normal 2 and hard 3.
m.world.difficulty_get
In a flow
“When a player joins → World difficulty → Answer: {node.v.difficulty}.”
When a player joins → World difficulty → Answer: {node.v.difficulty}.
What it does
A world's difficulty as a word and a number: peaceful is 0, easy 1, normal 2 and hard 3. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under World & blocks in the palette.
When to use it
Use it when the flow needs to: A world's difficulty as a word and a number: peaceful is 0, easy 1, normal 2 and hard 3.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- World Text
-
The world's name, like world or world_nether. Variables allowed.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses world.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
Values it gives
- Difficulty Text
-
peaceful, easy, normal or hard. e.g. normal
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Level Number
-
0 to 3. e.g. 2
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more