Menus · Step
Change the paged list
Give a paged menu a new list of entries. It stays on its page, or the last page if the list got shorter.
m.menu.set_entries
In a flow
“When a player clicks a menu slot → Change the paged list: the entries that are left.”
When a player clicks a menu slot → Change the paged list: the entries that are left.
What it does
Give a paged menu a new list of entries. It stays on its page, or the last page if the list got shorter. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Menus in the palette.
When to use it
Use it when the flow needs to: give a paged menu a new list of entries. It stays on its page, or the last page if the list got shorter.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Entries Text
-
One entry per line, like Spawn|spawn. Variables allowed.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses Spawn Arena.
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