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Plugins · Step

Change an NPC's shown name

Change the name shown over an NPC's head, or take it off by leaving it empty.

Basic plan m.npc.rename

In a flow

“When a quest finishes → Change an NPC's shown name: <green>Guide (done).”

When a quest finishes → Change an NPC's shown name: <green>Guide (done).

What it does

Change the name shown over an NPC's head, or take it off by leaving it empty. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Plugins in the palette.

When to use it

Use it when the flow needs to: change the name shown over an NPC's head, or take it off by leaving it empty.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Name shown Text

The name over its head. Empty for none. Variables allowed; MiniMessage tags like <gold> work.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses <gold>Guide.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Plugins

Wires and sockets · Data values · Plans