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Starts when · Starts a flow

When the console runs a command

Starts when a command is run from the server console or a command block rather than by a player.

Basic plan m.on.server_command

In a flow

“When the console runs a command, the steps wired after it run.”

When a command is run by a non-player → Broadcast {trigger.command}

What it does

Starts when a command is run from the server console or a command block rather than by a player. It starts a flow, and gives the steps after it values about what happened. It gives 1 value later steps can use. Find it under Starts when in the palette.

When to use it

Use it to start a flow when the console runs a command.

When not to

If the flow should start from a click or a command instead, pick that trigger: a flow has exactly one.

Typical wiring

Values it gives

Command Text

The command of the server command. e.g. Elementium

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Often next

Related in Starts when

Wires and sockets · Data values · Plans