Starts when · Starts a flow
When the console runs a command
Starts when a command is run from the server console or a command block rather than by a player.
m.on.server_command
In a flow
“When the console runs a command, the steps wired after it run.”
When a command is run by a non-player → Broadcast {trigger.command}
What it does
Starts when a command is run from the server console or a command block rather than by a player. It starts a flow, and gives the steps after it values about what happened. It gives 1 value later steps can use. Find it under Starts when in the palette.
When to use it
Use it to start a flow when the console runs a command.
When not to
If the flow should start from a click or a command instead, pick that trigger: a flow has exactly one.
Typical wiring
Values it gives
- Command Text
-
The command of the server command. e.g. Elementium
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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