Effects · Step
Show a fake area
Make a box of blocks look different to one player only, up to 1,000 blocks. Nothing really changes.
m.fx.fake_area
In a flow
“When a player enters a region → Show a fake area: minecraft:glass across the wall.”
When a player enters a region → Show a fake area: minecraft:glass across the wall.
What it does
Make a box of blocks look different to one player only, up to 1,000 blocks. Nothing really changes. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.
When to use it
Use it when the flow needs to: make a box of blocks look different to one player only, up to 1,000 blocks. Nothing really changes.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
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The only player who sees it.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Corner Location
-
Where: wire a location in, like Location from Player location, or type world x y z.
What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Opposite corner Location
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The other corner: wire a location in, or type world x y z.
What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2
If it's empty: Optional. Left empty and unwired, the step runs without it.