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Effects · Step

Show a fake area

Make a box of blocks look different to one player only, up to 1,000 blocks. Nothing really changes.

Basic plan m.fx.fake_area

In a flow

“When a player enters a region → Show a fake area: minecraft:glass across the wall.”

When a player enters a region → Show a fake area: minecraft:glass across the wall.

What it does

Make a box of blocks look different to one player only, up to 1,000 blocks. Nothing really changes. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.

When to use it

Use it when the flow needs to: make a box of blocks look different to one player only, up to 1,000 blocks. Nothing really changes.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

The only player who sees it.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Corner Location

Where: wire a location in, like Location from Player location, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Opposite corner Location

The other corner: wire a location in, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Effects

Wires and sockets · Data values · Plans