Players · Step
Kill
Kill a player straight away, whatever their health or armour. They drop items as usual.
m.player.kill
In a flow
“When a player enters a region → If region is void → Kill them.”
When a player enters a region → If region is void → Kill them.
What it does
Kill a player straight away, whatever their health or armour. They drop items as usual. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.
When to use it
Use it when the flow needs to: kill a player straight away, whatever their health or armour. They drop items as usual.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.