Elementium Sign in
Contents

Logic · Step

Block damage: set insta break

Changes the block damage's insta break before the server goes on with it. Paper: the block should instantly break when damaged by the player. Only before any Wait.

Basic plan m.on.block_damage.set_insta_break

In a flow

“When a block is damaged by a player → Block damage: set insta break → Done”

When a block is damaged by a player → Block damage: set insta break → Done

What it does

Changes the block damage's insta break before the server goes on with it. Paper: the block should instantly break when damaged by the player. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.

When to use it

Use it to decide what happens next: changes the block damage's insta break before the server goes on with it. Paper: the block should instantly break when damaged by the player. Only before any Wait.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Insta break Yes / no

The block damage's new insta break.

What goes there: Type it in the side panel, or wire in true or false. e.g. true

If it's empty: Optional. Left alone, it's off.

Connects fromAdd a labelAdd to a leaderboardAge from birthdayAI check a messageAnagram checkAndAnswer a deadlineAnti-nuke guardand 270 more

Often next

Related in Logic

Wires and sockets · Data values · Plans