Items & inventories · Check
Item stacks
Whether more than one of an item fits in a slot.
m.item.is_stackable
In a flow
“When a player picks up an item → If Item stacks → Add to the pile.”
When a player picks up an item → If Item stacks → Add to the pile.
What it does
Whether more than one of an item fits in a slot. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Items & inventories in the palette.
When to use it
Use it when the flow needs to: whether more than one of an item fits in a slot.
When not to
To pick between more than two outcomes, Switch or Random reads better than a chain of checks.
Typical wiring
Sockets: settings you can wire
- Item Item
-
The item: wire one in, like Item in hand from Item in hand.
What goes there: Type it in the side panel, or wire in an item. e.g. 3× Diamond
If it's empty: Optional. Left empty and unwired, the step runs without it.