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Server & admin · Value

World void damage min build height…

Gives the world's void damage min build height offset, a number with decimals. Paper: the offset applied to getMinHeight to determine the height at which void damage starts to apply.

Basic plan m.wld.world.void_damage_min_build_height_offset

In a flow

“When a player types /setup → Answer void damage min build height offset: {node.v.value} → Done”

When a player types /setup → Answer void damage min build height offset: {node.v.value} → Done

What it does

Gives the world's void damage min build height offset, a number with decimals. Paper: the offset applied to getMinHeight to determine the height at which void damage starts to apply. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 1 value later steps can use. Find it under Server & admin in the palette.

When to use it

Use it when the flow changes the server itself: gives the world's void damage min build height offset, a number with decimals. Paper: the offset applied to getMinHeight to determine the height at which void damage starts to apply.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

World Text

Which world, like world or world_nether.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses world.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Values it gives

Void damage min build he Number

The world's void damage min build height offset. e.g. 0.5

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Often next

Related in Server & admin

Wires and sockets · Data values · Plans