Starts when · Starts a flow
When a boat or minecart is created
Starts when a vehicle such as a boat or minecart appears in the world.
m.on.vehicle_create
In a flow
“When a boat or minecart is created, the steps wired after it run.”
When a vehicle is created → Broadcast It happened!
What it does
Starts when a vehicle such as a boat or minecart appears in the world. It starts a flow, and gives the steps after it values about what happened. It gives 1 value later steps can use. Find it under Starts when in the palette.
When to use it
Use it to start a flow when a boat or minecart is created.
When not to
If the flow should start from a click or a command instead, pick that trigger: a flow has exactly one.
Typical wiring
Values it gives
- Vehicle Entity
-
The vehicle of the vehicle create. e.g. Zombie
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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