Entities & mobs · Step
Mushroom cow: clear effects for next…
Makes the mushroom cow clear effects for next stew straight away. Paper: Removes all custom potion effects to be applied to the next suspicious stew received from milking this MushroomCow.
m.mob.mushroom_cow.do_clear_effects_for_next_stew
In a flow
“When a player right-clicks an entity → Mushroom cow: clear effects for next stew → Answer Done!”
When a player right-clicks an entity → Mushroom cow: clear effects for next stew → Answer Done!
What it does
Makes the mushroom cow clear effects for next stew straight away. Paper: Removes all custom potion effects to be applied to the next suspicious stew received from milking this MushroomCow. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Entities & mobs in the palette.
When to use it
Use it when the flow needs to: makes the mushroom cow clear effects for next stew straight away. Paper: Removes all custom potion effects to be applied to the next suspicious stew received from milking this MushroomCow.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Entity Entity
-
The mushroom cow: wire one in, like Entity from Spawn an entity.
What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie
If it's empty: Optional. Left empty and unwired, the step runs without it.