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Regions & protection · Step

Delete a region

Remove a region, its flags and its members. The blocks inside stay as they are.

Basic plan m.region.delete

In a flow

“When a player uses a command → Delete the region named arena.”

When a player uses a command → Delete the region named arena.

What it does

Remove a region, its flags and its members. The blocks inside stay as they are. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Regions & protection in the palette.

When to use it

Use it when the flow needs to: remove a region, its flags and its members. The blocks inside stay as they are.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Region Text

The region's name, like spawn. Letters, numbers, - and _.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses spawn.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Regions & protection

Wires and sockets · Data values · Plans