Menus · Check
Has a previous page
Whether a player's paged menu has a page before the one showing.
m.menu.has_prev_page
In a flow
“When a player clicks a menu slot → If Has a previous page → Previous menu page.”
When a player clicks a menu slot → If Has a previous page → Previous menu page.
What it does
Whether a player's paged menu has a page before the one showing. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Menus in the palette.
When to use it
Use it when the flow needs to: whether a player's paged menu has a page before the one showing.
When not to
To pick between more than two outcomes, Switch or Random reads better than a chain of checks.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.