Logic · Step
Cancel: something gets on
Stops this from happening, as if it never did: something gets on. Only in a flow that starts when something gets on, before any Wait.
m.on.entity_mount.cancel
In a flow
“When something gets on → If something → Cancel: something gets on”
When something gets on → If something → Cancel: something gets on
What it does
Stops this from happening, as if it never did: something gets on. Only in a flow that starts when something gets on, before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: stops this from happening, as if it never did: something gets on. Only in a flow that starts when something gets on, before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.