Timers · Step
Stop every timer
Stop all running timers at once, repeating and delayed ones alike. Use it to reset an arena or wind a minigame down.
m.timer.stop_all
In a flow
“When a round ends → Stop every timer.”
When a round ends → Stop every timer.
What it does
Stop all running timers at once, repeating and delayed ones alike. Use it to reset an arena or wind a minigame down. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. It gives 1 value later steps can use. Find it under Timers in the palette.
When to use it
Use it when timing matters: stop all running timers at once, repeating and delayed ones alike. Use it to reset an arena or wind a minigame down.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Values it gives
- Stopped Number
-
How many timers were stopped. e.g. 3
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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