World & blocks · Step
Drop nothing
Stop the broken block or the killed mob from dropping its items, and its experience if you like.
m.event.no_drops
In a flow
“When a player breaks a block → If they're in the spawn region → Drop nothing.”
When a player breaks a block → If they're in the spawn region → Drop nothing.
What it does
Stop the broken block or the killed mob from dropping its items, and its experience if you like. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under World & blocks in the palette.
When to use it
Use it when the flow needs to: stop the broken block or the killed mob from dropping its items, and its experience if you like.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- No XP either Yes / no
-
Also drop no experience orbs.
What goes there: Type it in the side panel, or wire in true or false. e.g. true
If it's empty: Optional. Left alone, it's off.
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