World & blocks · Step
Set structure rotation
Changes the structure's rotation to one of the structure rotation values you pick. Paper: how this structure is rotated.
m.tile.structure.set_rotation
In a flow
“When a player right-clicks → Set structure rotation: clockwise_180 → Answer Done!”
When a player right-clicks → Set structure rotation: clockwise_180 → Answer Done!
What it does
Changes the structure's rotation to one of the structure rotation values you pick. Paper: how this structure is rotated. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under World & blocks in the palette.
When to use it
Use it when the flow needs to: changes the structure's rotation to one of the structure rotation values you pick. Paper: how this structure is rotated.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Block Location
-
Where the structure is: wire a location in, like Location from When a player breaks a block, or type world x y z.
What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2
If it's empty: Optional. Left empty and unwired, the step runs without it.