Elementium Sign in
Contents

Items & inventories · Check

Items are the same type

Whether two items are the same material, whatever their names and amounts.

Basic plan m.item.same_type

In a flow

“When a player clicks a menu slot → If Items are the same type → Merge them.”

When a player clicks a menu slot → If Items are the same type → Merge them.

What it does

Whether two items are the same material, whatever their names and amounts. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Items & inventories in the palette.

When to use it

Use it when the flow needs to: whether two items are the same material, whatever their names and amounts.

When not to

To pick between more than two outcomes, Switch or Random reads better than a chain of checks.

Typical wiring

Sockets: settings you can wire

First item Item

The first item: wire one in.

What goes there: Type it in the side panel, or wire in an item. e.g. 3× Diamond

If it's empty: Optional. Left empty and unwired, the step runs without it.

Second item Item

The second item: wire one in.

What goes there: Type it in the side panel, or wire in an item. e.g. 3× Diamond

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Items & inventories

Wires and sockets · Data values · Plans