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World & blocks · Step

Border damage

Set how much a player is hurt for standing outside the border, and how far outside is still safe.

Basic plan m.world.border_damage

In a flow

“When the server starts → Border damage: 1 heart a second with a buffer of 2 blocks.”

When the server starts → Border damage: 1 heart a second with a buffer of 2 blocks.

What it does

Set how much a player is hurt for standing outside the border, and how far outside is still safe. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under World & blocks in the palette.

When to use it

Use it when the flow needs to: set how much a player is hurt for standing outside the border, and how far outside is still safe.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

World Text

The world's name, like world or world_nether. Variables allowed.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses world.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Damage Number

Hearts of damage a second for each block a player is beyond the buffer.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 0.2.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Buffer Number

How many blocks outside the border are safe.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 5.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in World & blocks

Wires and sockets · Data values · Plans