Entities & mobs · Step
Leash an entity
Tie a lead from an animal to a player or another entity so it follows them.
m.entity.leash
In a flow
“When a player right-clicks a cow → Leash an entity to them.”
When a player right-clicks a cow → Leash an entity to them.
What it does
Tie a lead from an animal to a player or another entity so it follows them. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Entities & mobs in the palette.
When to use it
Use it when the flow needs to: tie a lead from an animal to a player or another entity so it follows them.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Entity Entity
-
The animal to leash.
What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Holder Entity
-
Who holds the other end: an entity or a player.
What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie
If it's empty: Optional. Left empty and unwired, the step runs without it.