Starts when · Starts a flow
When a block explodes
Starts when a block explodes. Cancel block explode stops it.
m.on.block_explode
In a flow
“When a block explodes, the steps wired after it run.”
When a block explodes → Broadcast {trigger.yield}
What it does
Starts when a block explodes. Cancel block explode stops it. It starts a flow, and gives the steps after it values about what happened. It gives 2 values later steps can use. Find it under Starts when in the palette.
When to use it
Use it to start a flow when a block explodes.
When not to
If the flow should start from a click or a command instead, pick that trigger: a flow has exactly one.
Typical wiring
Values it gives
- Block Block
-
The block of the block explode. e.g. Stone
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Yield Number
-
The yield of the block explode. e.g. 1
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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