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Menus · Step

Close everyone's menu

Close the menu of every player online who has one open, optionally only a given menu.

Basic plan m.menu.close_all

In a flow

“When an event ends → Close everyone's menu: vote.”

When an event ends → Close everyone's menu: vote.

What it does

Close the menu of every player online who has one open, optionally only a given menu. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. It gives 1 value later steps can use. Find it under Menus in the palette.

When to use it

Use it when the flow needs to: close the menu of every player online who has one open, optionally only a given menu.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Menu Text

Only close this menu. Empty closes any menu a flow opened.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, the step runs without it.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Values it gives

Closed Number

How many menus it closed. e.g. 3

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in Menus

Wires and sockets · Data values · Plans