Items & inventories · Step
Drop the item in hand
Make a player drop what they hold, the whole stack or one of it, at their feet.
m.inv.drop_held
In a flow
“When a player is hit → Drop the item in hand.”
When a player is hit → Drop the item in hand.
What it does
Make a player drop what they hold, the whole stack or one of it, at their feet. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. It gives 1 value later steps can use. Find it under Items & inventories in the palette.
When to use it
Use it when the flow needs to: make a player drop what they hold, the whole stack or one of it, at their feet.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Whole stack Yes / no
-
Drop the whole stack. Off drops one.
What goes there: Type it in the side panel, or wire in true or false. e.g. true
If it's empty: Optional. Left alone, it's on.
Connects fromAdd a labelAdd to a leaderboardAge from birthdayAI check a messageAnagram checkAndAnswer a deadlineAnti-nuke guardand 270 more
Values it gives
- Dropped Number
-
How many dropped. e.g. 1
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more