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Starts when · Starts a flow

When a bat wakes or sleeps

Starts when a bat wakes up or goes back to hang from the ceiling.

Basic plan m.on.bat_toggle_sleep

In a flow

“When a bat wakes or sleeps, the steps wired after it run.”

When bat toggle sleep → Broadcast {trigger.entity_type}

What it does

Starts when a bat wakes up or goes back to hang from the ceiling. It starts a flow, and gives the steps after it values about what happened. It gives 3 values later steps can use. Find it under Starts when in the palette.

When to use it

Use it to start a flow when a bat wakes or sleeps.

When not to

If the flow should start from a click or a command instead, pick that trigger: a flow has exactly one.

Typical wiring

Values it gives

Entity Entity

The entity of the bat toggle sleep. e.g. Zombie

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Entity type Text

The entity type of the bat toggle sleep. e.g. minecraft:stone

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Is awake Yes / no

The is awake of the bat toggle sleep. e.g. true

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Often next

Related in Starts when

Wires and sockets · Data values · Plans