Logic · Step
Egg throw: set chicks hatched
Changes how many chicks hatch from the egg a player threw (0 to 4). Only before any Wait.
m.on.player_egg_throw.set_num_hatches
In a flow
“When a player throws an egg → Player egg throw: set num hatches → Done”
When a player throws an egg → Player egg throw: set num hatches → Done
What it does
Changes how many chicks hatch from the egg a player threw (0 to 4). Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: changes how many chicks hatch from the egg a player threw (0 to 4). Only before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Num hatches Number
-
The player egg throw's new num hatches.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 0.
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