World & blocks · Value
Spawn location
A world's spawn point, as a location you can teleport players to.
m.world.spawn_location
In a flow
“When a player uses a command → Teleport them to Spawn location.”
When a player uses a command → Teleport them to Spawn location.
What it does
A world's spawn point, as a location you can teleport players to. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 1 value later steps can use. Find it under World & blocks in the palette.
When to use it
Use it when the flow needs to: A world's spawn point, as a location you can teleport players to.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- World Text
-
The world's name, like world or world_nether. Variables allowed.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses world.
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Values it gives
- Location Location
-
The world's spawn point. e.g. world 0.5 64 0.5
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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