Permissions & ranks · Check
Group has permission
Whether a group has a permission node, its own or one it inherits, counting wildcards like server.*.
m.perms.group_has_permission
In a flow
“When a player uses a command → If Group has permission vip server.fly → Answer: VIPs can fly.”
When a player uses a command → If Group has permission vip server.fly → Answer: VIPs can fly.
What it does
Whether a group has a permission node, its own or one it inherits, counting wildcards like server.*. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Permissions & ranks in the palette.
When to use it
Use it when the flow needs to: whether a group has a permission node, its own or one it inherits, counting wildcards like server.*.
When not to
To pick between more than two outcomes, Switch or Random reads better than a chain of checks.
Typical wiring
Sockets: settings you can wire
- Group Text
-
The LuckPerms group, like vip or builder.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses vip.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
- Permission Text
-
The permission node, like essentials.fly or server.vip.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses server.vip.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more