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Permissions & ranks · Check

Group has permission

Whether a group has a permission node, its own or one it inherits, counting wildcards like server.*.

Basic plan m.perms.group_has_permission

In a flow

“When a player uses a command → If Group has permission vip server.fly → Answer: VIPs can fly.”

When a player uses a command → If Group has permission vip server.fly → Answer: VIPs can fly.

What it does

Whether a group has a permission node, its own or one it inherits, counting wildcards like server.*. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Permissions & ranks in the palette.

When to use it

Use it when the flow needs to: whether a group has a permission node, its own or one it inherits, counting wildcards like server.*.

When not to

To pick between more than two outcomes, Switch or Random reads better than a chain of checks.

Typical wiring

Sockets: settings you can wire

Group Text

The LuckPerms group, like vip or builder.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses vip.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Permission Text

The permission node, like essentials.fly or server.vip.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses server.vip.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Permissions & ranks

Wires and sockets · Data values · Plans