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World & blocks · Value

Container space

How big a container is, how many slots are used and free, and whether it is full or empty.

Basic plan m.world.container_info

In a flow

“Every minute → Container space of the donation chest → If it is full → Broadcast: The chest is full.”

Every minute → Container space of the donation chest → If it is full → Broadcast: The chest is full.

What it does

How big a container is, how many slots are used and free, and whether it is full or empty. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 5 values later steps can use. Find it under World & blocks in the palette.

When to use it

Use it when the flow needs to: how big a container is, how many slots are used and free, and whether it is full or empty.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Container Location

Where: wire a location in, or type world x y z. It must be a container like a chest, barrel or hopper.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Values it gives

Slots Number

How many slots it has. e.g. 27

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Used Number

How many slots hold something. e.g. 2

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Free Number

How many slots are empty. e.g. 25

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Is full Yes / no

True when every slot holds something. e.g. false

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 573 more

Is empty Yes / no

True when nothing is in it. e.g. false

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 573 more

Often next

Related in World & blocks

Wires and sockets · Data values · Plans