Logic · Step
Cancel: a creeper starts to blow up
Stops this from happening, as if it never did: a creeper starts to blow up. Only in a flow that starts when a creeper starts to blow up, before any Wait.
m.on.creeper_ignite.cancel
In a flow
“When a creeper starts to blow up → If something → Cancel: a creeper starts to blow up”
When a creeper starts to blow up → If something → Cancel: a creeper starts to blow up
What it does
Stops this from happening, as if it never did: a creeper starts to blow up. Only in a flow that starts when a creeper starts to blow up, before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: stops this from happening, as if it never did: a creeper starts to blow up. Only in a flow that starts when a creeper starts to blow up, before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.