World & blocks · Step
Border warning distance
Set how close to the border a player must be before the screen tints red.
m.world.border_warning_distance
In a flow
“When the server starts → Border warning distance: 10 blocks.”
When the server starts → Border warning distance: 10 blocks.
What it does
Set how close to the border a player must be before the screen tints red. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under World & blocks in the palette.
When to use it
Use it when the flow needs to: set how close to the border a player must be before the screen tints red.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- World Text
-
The world's name, like world or world_nether. Variables allowed.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses world.
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- Blocks Number
-
How close to the border a player gets a red warning tint.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 5.
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