Logic · Step
Warden anger change: set new anger
Changes the warden anger change's new anger before the server goes on with it. Paper: the new anger level resulting from this event. Only before any Wait.
m.on.warden_anger_change.set_new_anger
In a flow
“When a warden gets angrier → Warden anger change: set new anger → Done”
When a warden gets angrier → Warden anger change: set new anger → Done
What it does
Changes the warden anger change's new anger before the server goes on with it. Paper: the new anger level resulting from this event. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: changes the warden anger change's new anger before the server goes on with it. Paper: the new anger level resulting from this event. Only before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- New anger Number
-
The warden anger change's new new anger.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 0.
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