Server & admin · Check
World is loaded
Whether a world by that name is loaded on the server, in any case.
m.server.world_loaded
In a flow
“When a player uses /mines → If World is loaded mines → Teleport them there.”
When a player uses /mines → If World is loaded mines → Teleport them there.
What it does
Whether a world by that name is loaded on the server, in any case. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Server & admin in the palette.
When to use it
Use it when the flow changes the server itself: whether a world by that name is loaded on the server, in any case.
When not to
To pick between more than two outcomes, Switch or Random reads better than a chain of checks.
Typical wiring
Sockets: settings you can wire
- World Text
-
The world's name, like world_nether. Variables allowed.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses world.
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