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Server & admin · Check

World is loaded

Whether a world by that name is loaded on the server, in any case.

Basic plan m.server.world_loaded

In a flow

“When a player uses /mines → If World is loaded mines → Teleport them there.”

When a player uses /mines → If World is loaded mines → Teleport them there.

What it does

Whether a world by that name is loaded on the server, in any case. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Server & admin in the palette.

When to use it

Use it when the flow changes the server itself: whether a world by that name is loaded on the server, in any case.

When not to

To pick between more than two outcomes, Switch or Random reads better than a chain of checks.

Typical wiring

Sockets: settings you can wire

World Text

The world's name, like world_nether. Variables allowed.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses world.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Server & admin

Wires and sockets · Data values · Plans