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Players · Value

Nearest player

The online player closest to a place anywhere in its world, and how far away they are.

Basic plan m.player.nearest

In a flow

“When a player uses a command → Nearest player to the beacon → Answer: {node.n.player.name} is closest.”

When a player uses a command → Nearest player to the beacon → Answer: {node.n.player.name} is closest.

What it does

The online player closest to a place anywhere in its world, and how far away they are. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 3 values later steps can use. Find it under Players in the palette.

When to use it

Use it when the flow needs to: the online player closest to a place anywhere in its world, and how far away they are.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Near Location

The place: wire a location in, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Not them Yes / no

On leaves out the player the flow started for.

What goes there: Type it in the side panel, or wire in true or false. e.g. true

If it's empty: Optional. Left alone, it's off.

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Values it gives

Player Player

The player it's about. Wire it into any Player pin. e.g. Alex

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 554 more

Found Yes / no

False when nobody is in that world. e.g. true

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 573 more

Distance Number

Blocks away. e.g. 4.5

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in Players

Wires and sockets · Data values · Plans